A player starts in a room. They have a short amount of time (less than a minute) before monsters begin spawning into the room. They must find a weapon in chests around the room to attack and defeat the monsters in order to win the level.

Created alongside Andrew Knapp, Charlie Hough, Skye, Fuzzlab and Jerod for the 2021 Global Game Jam.

Milo awakens to find himself in a weird dungeon. He comes across a lonely beast named Benji. Not knowing how he got there, Milo begins exploring this mysterious and wacky place. Benji decides to tag along and annoy Milo.....

Created alongside John Pham, Eddy Luo and Marcy Mezei for the Seattle Indie 2020 Slow Jam.

Goblin sketches created for an unfinished role-playing project in the style of Pathfinder.